What's inside?
Represents possible emotions the Storyteller may have experienced during their story. These cards help players empathize and connect through emotional insight.

Feelings Cards x44
Represents possible emotions the Storyteller may have experienced during their story. These cards help players empathize and connect through emotional insight.

Feelings Cards x44
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Represents possible emotions the Storyteller may have experienced during their story. These cards help players empathize and connect through emotional insight.

Feelings Cards x44
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Represents unmet or fulfilled needs the Storyteller may have had during their experience. These cards prompt players to reflect on deeper motivations or desires behind the story.

Needs Cards x41
Represents unmet or fulfilled needs the Storyteller may have had during their experience. These cards prompt players to reflect on deeper motivations or desires behind the story.

Needs Cards x41
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Represents unmet or fulfilled needs the Storyteller may have had during their experience. These cards prompt players to reflect on deeper motivations or desires behind the story.

Needs Cards x41
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(Optional) Given to the Storyteller after receiving two 1/2 Heart Tokens. It helps the Storyteller avoid expressing emotions or judgments during their objective story.

Challenges Cards x15
(Optional) Given to the Storyteller after receiving two 1/2 Heart Tokens. It helps the Storyteller avoid expressing emotions or judgments during their objective story.

Challenges Cards x15
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(Optional) Given to the Storyteller after receiving two 1/2 Heart Tokens. It helps the Storyteller avoid expressing emotions or judgments during their objective story.

Challenges Cards x15
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Mini figures players can use to creatively represent themselves or others when telling their story. They add a visual and imaginative element to storytelling.

Character Standees x6
Mini figures players can use to creatively represent themselves or others when telling their story. They add a visual and imaginative element to storytelling.

Character Standees x6
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Mini figures players can use to creatively represent themselves or others when telling their story. They add a visual and imaginative element to storytelling.

Character Standees x6
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A timer that gives the Storyteller 5 minutes to share their objective story. Encourages concise, focused storytelling.

Hour Glass
A timer that gives the Storyteller 5 minutes to share their objective story. Encourages concise, focused storytelling.

Hour Glass
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A timer that gives the Storyteller 5 minutes to share their objective story. Encourages concise, focused storytelling.

Hour Glass
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Earned when the Storyteller includes emotional language or judgment in their objective story. Two 1/2 Heart Tokens trigger a Challenge Card.

Penalty Tokens x2
Earned when the Storyteller includes emotional language or judgment in their objective story. Two 1/2 Heart Tokens trigger a Challenge Card.

Penalty Tokens x2
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Earned when the Storyteller includes emotional language or judgment in their objective story. Two 1/2 Heart Tokens trigger a Challenge Card.

Penalty Tokens x2
Tap to flip